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I’ve been gone for a bit, but I’d never desert you. Let’s talk mood and tone.

 

The development cycle of this game has been pretty stupid, in that we have done things in a terrible order. Or rather, I have done things in a terrible order. Hawk tries to blame himself for a lot of this, and that’s fine. He can have all the blame he wants. <3   Ideally, I would have made several usable style mock-ups for this game. In reality, I've made next to none. This is a huge blow to my credibility, I should definitely known better. In that spirit, it's never too late to start, especially since uh. How the game functions keeps shifting in ways that will require me to redo certain things.. functionally. Maybe this is all Hawk’s fault!

 

Okay, let’s tackle this problem like adults and start from the top with a simple question: Do we have anything that is definitely locked-in and can’t be changed because it would be a monumental waste of time? The short answer (dontyellatme) is no, not really, not from a tone perspective anyway. YES, the art for the animation is pretty locked-in and I ain’t redoin’ it. However, recoloring the body pieces or adjusting the way the heads looks if need be is not a big deal. So, with the answer of “no” in place, let’s explore a bit. I don’t think this is a game that can have a super serious art style or tone. We’re all basically agreed on that.