{"id":282,"date":"2013-09-29T21:44:25","date_gmt":"2013-09-30T02:44:25","guid":{"rendered":"https:\/\/www.crabattack.org\/blog\/sew\/?p=282"},"modified":"2013-09-29T21:44:25","modified_gmt":"2013-09-30T02:44:25","slug":"lazarus-of-bethany","status":"publish","type":"post","link":"https:\/\/www.crabattack.org\/blog\/sew\/?p=282","title":{"rendered":"Lazarus of Bethany"},"content":{"rendered":"<p>I had an epiphany mid-week on how to do these bone animations. It&#8217;s hard to explain completely, but the gist of it is that I am used to doing stepped animations, not interpolated animations, and seeing each piece interpolate to the next really messed with my brain and the entire process I had cooked up. So I changed my set-up mode to be stepped, and then interpolated it after the fact. Now that I have complete confidence in my program, my only obstacle is getting the art to look like I want it to in motion.<\/p>\n<p>&nbsp;<\/p>\n<p>This means a <a href=\"http:\/\/esotericsoftware.com\/\">Spine<\/a> license purchase is a-go! Everyone rejoice as the company takes it&#8217;s first hit of investment juice and our first hit to funds to the tune of <font color=\"red\"><strong><em>-100$<\/em><\/strong><\/font>. <a href=\"https:\/\/www.crabattack.org\">Go us<\/a>! (speaking of which, I&#8217;ll be uploading some gifs of the animation <a href=\"http:\/\/en.wikipedia.org\/wiki\/Pay_day\">when I purchase the license<\/a> <a href=\"http:\/\/en.wikipedia.org\/wiki\/Tuesday\">later this week<\/a>)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I had an epiphany mid-week on how to do these bone animations. It&#8217;s hard to explain completely, but the gist of it is that I am used to doing stepped animations, not interpolated animations, and seeing each piece interpolate to the next really messed with my brain and the entire process I had cooked up. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[2,11],"class_list":["post-282","post","type-post","status-publish","format-standard","hentry","category-game-make","tag-animation","tag-concept-sketches"],"_links":{"self":[{"href":"https:\/\/www.crabattack.org\/blog\/sew\/index.php?rest_route=\/wp\/v2\/posts\/282","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.crabattack.org\/blog\/sew\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.crabattack.org\/blog\/sew\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.crabattack.org\/blog\/sew\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.crabattack.org\/blog\/sew\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=282"}],"version-history":[{"count":6,"href":"https:\/\/www.crabattack.org\/blog\/sew\/index.php?rest_route=\/wp\/v2\/posts\/282\/revisions"}],"predecessor-version":[{"id":288,"href":"https:\/\/www.crabattack.org\/blog\/sew\/index.php?rest_route=\/wp\/v2\/posts\/282\/revisions\/288"}],"wp:attachment":[{"href":"https:\/\/www.crabattack.org\/blog\/sew\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=282"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.crabattack.org\/blog\/sew\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=282"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.crabattack.org\/blog\/sew\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=282"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}