{"id":589,"date":"2017-11-29T17:49:41","date_gmt":"2017-11-30T00:49:41","guid":{"rendered":"https:\/\/www.crabattack.org\/blog\/hawk\/?p=589"},"modified":"2017-11-29T17:49:41","modified_gmt":"2017-11-30T00:49:41","slug":"blog-catch-up-august-september-2016","status":"publish","type":"post","link":"https:\/\/www.crabattack.org\/blog\/hawk\/blog-catch-up-august-september-2016\/","title":{"rendered":"Blog Catch Up: August-September 2016"},"content":{"rendered":"<p><strong>August 2016<\/strong><\/p>\n<p>This month was largely spent on wrapping up map terrain generation for the new tile style. In retrospect it seems like I mostly spent it burned out, though.<\/p>\n<p><strong>September 2016<\/strong><\/p>\n<p>At this point me and Sew had got together and started trying to solve a lot of the issues with information presentation in the new map style for the past several months (by which I mean I told Sew how the map worked and he had to sort out my mess). At this point I was finally starting to implement much of it. The main thing was just to start introducing a consistent visual language to the map:<\/p>\n<figure id=\"attachment_591\" aria-describedby=\"caption-attachment-591\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/thisThing.png\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-591 size-large\" src=\"https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/thisThing-1024x526.png\" alt=\"\" width=\"480\" height=\"247\" srcset=\"https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/thisThing-1024x526.png 1024w, https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/thisThing-300x154.png 300w, https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/thisThing-768x394.png 768w, https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/thisThing-144x74.png 144w, https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/thisThing.png 1100w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-591\" class=\"wp-caption-text\">The spaces themselves would be used to indicate what happens when players end their movement on them. The bulk of spaces would be simple blue\/red colors to give the map a cleaner look, while the rarer special spaces would have imagery to indicate what they do.<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_590\" aria-describedby=\"caption-attachment-590\" style=\"width: 349px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/BONEfire.gif\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-590 size-full\" src=\"https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/BONEfire.gif\" alt=\"\" width=\"349\" height=\"265\" \/><\/a><figcaption id=\"caption-attachment-590\" class=\"wp-caption-text\">Objects that &#8220;intercept\/interrupt&#8221; movement would appear between spaces. Objects that trigger when passing by would appear above spaces.<\/figcaption><\/figure>\n<figure id=\"attachment_592\" aria-describedby=\"caption-attachment-592\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/map_style4.png\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-592 size-large\" src=\"https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/map_style4-1024x361.png\" alt=\"\" width=\"480\" height=\"169\" srcset=\"https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/map_style4-1024x361.png 1024w, https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/map_style4-300x106.png 300w, https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/map_style4-768x271.png 768w, https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/map_style4-144x51.png 144w, https:\/\/www.crabattack.org\/blog\/hawk\/wp-content\/uploads\/2017\/11\/map_style4.png 1777w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-592\" class=\"wp-caption-text\">We used bubbles to give detailed information about a specific object. The &#8220;!&#8221; signs indicated something that would happen to you, while the fist signs were attacks you could do to other players.<\/figcaption><\/figure>\n<p>&nbsp;<\/p>\n<p>I&#8217;m actually still pretty happy with <em>most\u00a0<\/em>of the work we did for this map style. If we ever revisit the board game format in a different game we can probably reuse a lot of the work we did here. That&#8217;s how I convince myself to sleep at night, anyway.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>August 2016 This month was largely spent on wrapping up map terrain generation for the new tile style. In retrospect it seems like I mostly spent it burned out, though. September 2016 At this point me and Sew had got together and started trying to solve a lot of the issues with information presentation in&#8230; <a href=\"https:\/\/www.crabattack.org\/blog\/hawk\/blog-catch-up-august-september-2016\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Blog Catch Up: August-September 2016<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-589","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.crabattack.org\/blog\/hawk\/wp-json\/wp\/v2\/posts\/589","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.crabattack.org\/blog\/hawk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.crabattack.org\/blog\/hawk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.crabattack.org\/blog\/hawk\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.crabattack.org\/blog\/hawk\/wp-json\/wp\/v2\/comments?post=589"}],"version-history":[{"count":1,"href":"https:\/\/www.crabattack.org\/blog\/hawk\/wp-json\/wp\/v2\/posts\/589\/revisions"}],"predecessor-version":[{"id":593,"href":"https:\/\/www.crabattack.org\/blog\/hawk\/wp-json\/wp\/v2\/posts\/589\/revisions\/593"}],"wp:attachment":[{"href":"https:\/\/www.crabattack.org\/blog\/hawk\/wp-json\/wp\/v2\/media?parent=589"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.crabattack.org\/blog\/hawk\/wp-json\/wp\/v2\/categories?post=589"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.crabattack.org\/blog\/hawk\/wp-json\/wp\/v2\/tags?post=589"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}